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Chromia Migrates My Neighbor Alice to Shared Appnet For Season 4 Launch

[PRESS RELEASE – Stockholm, Sweden, December 12th, 2023]

Chromia’s Appnet continues to grow while the fully on-chain game My Neighbor Alice launches its Alpha Season 4 

Chromia, a relational blockchain platform designed for decentralized applications, has migrated the fully on-chain game, My Neighbor Alice, to its Shared Appnet, coinciding with the My Neighbor Alice Alpha Season 4 announcement.

Chromia’s Appnet provides a closed beta environment for decentralized applications (dapps) to utilize real assets, establish a user base, and demonstrate the platform’s technology potential. Since it went online in October 2023, Appnet has shown consistent growth and expansion. It is already hosting groundbreaking projects such as BLK DNM’s Connected Fashion and VfB Stuttgart’s Digital Collectibles Marketplace.

My Neighbor Alice is a multiplayer open-world game that enables users to explore, interact, and showcase their creativity by customizing a piece of land. The game preserves traditional game mechanics while being decentralized and fully on-chain, as ALICE tokens, NFTs, and game logic are all stored and executed on Chromia. This is made possible by Chromia’s relational blockchain technology, which significantly improves data handling, storage speed, and efficiency compared to other dapp platforms. The overall user experience is also improved, as players are not required to pay gas fees or manually sign transactions each time they perform an action.

Commenting on My Neighbor Alice’s migration on Chromia’s Appnet, Riccardo Sibani, Chief Product Officer of My Neighbor Alice, said, “We are committed to the development of open and interoperable metaverses. Utilizing Chromia, we are crafting a game that embodies true decentralization and operates entirely on-chain. Transitioning to Appnet represents a fundamental step in our vision: Power to the Players.”

The dapp provides the first example of token bridging from an EVM-based network to Chromia. Players can move ALICE tokens from the BNB Smart Chain to the Appnet and use them to craft exclusive NFTs in-game, thanks to the decentralized bridge provided by Chromia.

Highlighting the seamless integration of Chromia features in My Neighbor Alice, Chief Technical Officer Alex Mizrahi said, “Chromia features make it a natural fit for Web3 gaming. Players want to own the items they spend time earning within the game world, but they also want a more intuitive experience that existing dapp platforms cannot deliver. With our Appnet, and later our mainnet, Chromia will demonstrate that games can offer decentralization and digital ownership in a seamless and responsive way.”

The dapps running on the Appnet are expected to move to Chromia Mainnet 1.0 after it launches in 2024. The project recently released a new roadmap and announced their public mainnet is releasing next year.

Alpha Season 4 opens to the public on December 12th and is free to try. To find out more, visit their official website.

Users can stay connected with Chromia and get the latest updates from the following official Twitter: https://twitter.com/Chromia

About Chromia

Chromia is a blockchain platform that provides scalable, secure, and developer-friendly solutions for decentralized applications. Their relational blockchain technology is designed to support high performance, low cost, and ease of use for developers and end-users.

About My Neighbor Alice

My Neighbor Alice is a groundbreaking multiplayer builder game built on Chromia’s Blockchain that offers an engaging and accessible experience on a charming virtual island. Integrating Blockchain technology allows players to own and trade virtual assets (NFTs). The game’s marketplace enables players to buy, sell, and trade these NFTs, creating a dynamic and player-driven virtual economy. Players can earn rewards, monetize their creations, and engage in community events, fostering a sense of ownership and collaboration.

The post Chromia Migrates My Neighbor Alice to Shared Appnet For Season 4 Launch appeared first on CryptoPotato.

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